I started this project at the beginning of this year, and now it is already August!! I don't know how much I can accomplish at this rate. Apparently I am still not qualified to run a open source project and claim myself an expert on multibody dynamics simulations. The current status of the project is
- Implement Rapid and find the intersection points of triangle meshes. Overlapping of the meshes is allowed instead of finding the first-time contact points.
- Verify that I have a stable time-stepping scheme that allows overlapping. Review and implement all the novel techniques that can automatically configure time-step size and handle impact and contact seamlessly.
- In the mean time, fix the box-box collision.
- The graphics platform has been switched to pure Java 3D eliminating some consistency problems and display irregularities.
- Incorporate more Physics such as CFD.
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